241. Flying Fist

Monk Class

Cost: 5 Mana

Description

A melee attack with knockback that hits two tiles away from you. This spell's range is increased by 1 each time you use it on the same turn.

242. Focus

Collarless Class

Cost: 4 Mana

Description

Gain +1 .

243. Focus Shot

Hunter Class

Cost: 4 Mana

Description

Aim at a unit. On your next turn, shoot a projectile that always crits and ignores shield at that unit.

244. Forbidden Famine

Necromancer Class

Cost: 0 Mana

Description

Inflict Weakness 5, Poison 2, and Madness 2 on all enemies. There are permanent consequences for casting this spell� but maybe not for you. (Castable once per battle.)

245. Forbidden Fart

Collarless Class

Cost: 4 Mana

Description

Damage, Inflict Poison 4 and Knock Up nearby units. There will be permanent consequences for casting this spell� (Castable once per turn.)

246. Forbidden Flame

Mage Class

Cost: 7 Mana

Description

Damage all enemies and Burn the entire map. There will be permanent consequences for casting this spell� (Castable once per battle.)

247. Forbidden Flood

Mage Class

Cost: 10 Mana

Description

Knock back and damage all enemies, then flood the entire map. There will be permanent consequences for casting this spell� (Castable once per battle.)

248. Forbidden Frost

Mage Class

Cost: 5 Mana

Description

Apply Freeze 2 to each unit except for yourself and 1 other chosen unit. Deal 5 Damage to enemies and heal each ally 5 HP. There will be permanent consequences for casting this spell� (Castable once per battle.)

249. Forbidden Fulmination

Mage Class

Cost: 6 Mana

Description

Strike all enemies with lightning, inflicting Stun. There will be permanent consequences for casting this spell� (Castable once per battle.)

250. Force Feed

Butcher Class

Cost: 3 Mana

Description

Heal an adjacent unit and give that unit +1 Constitution and -1 Speed.

251. Form of the Elk

Druid Class

Cost: 0 Mana

Description

Enter Elk Form, gaining +8 Speed, -2 Intelligence, -2 Constitution, and 3� Trample . You ignore tile effects while moving. Your basic attack becomes Antler Swipe and this becomes Prance .

252. Form of the Mockingbird

Druid Class

Cost: 0 Mana

Description

Enter Mockingbird Form, gaining Flying movement, +2 Luck, and -2 Strength. Your basic attack becomes Mock Song and this becomes Tease .

253. Form of the Monkey

Druid Class

Cost: 0 Mana

Description

Enter Monkey Form, gaining +2 Dexterity, +2 Luck, -2 Constitution, and -2 Charisma. Your basic attack becomes Throw Poop and this becomes Monkey Toss.

254. Form of the Raccoon

Druid Class

Cost: 0 Mana

Description

Enter Raccoon Form, gaining +2 Intelligence, and -2 Strength. Your basic attack becomes Pilfer and this becomes Scavenge.

255. Form of the Squirrel

Druid Class

Cost: 10 Mana

Description

Spawn squirrels on each adjacent tile, then enter Squirrel Form. Your basic attack becomes Chitter and this becomes Birth Squirrel .

256. Form of the Tree

Druid Class

Cost: 0 Mana

Description

Enter Tree Form, gaining -2 Intelligence, +5 Shield, and Brace 2. You become Immobile and immune to Knockback. Your basic attack becomes Timber and this becomes Synthesize.

257. Form of the Turtle

Druid Class

Cost: 0 Mana

Description

Enter Turtle Form, getting +2 Constitution, +10 Shield, -2 Intelligence, and -2 Speed. Your basic attack becomes Head Bash and this becomes Harden Shell .

258. Form of the Wolf

Druid Class

Cost: 0 Mana

Description

Enter Wolf Form, gaining +2 Strength, +2 Speed, -2 Luck, and -2 Intelligence. Your basic attack becomes Wolf Claws and this becomes Pounce.

259. Freezer Burn

Mage Class

Cost: 2 Mana

Description

Cast a fire/ice spell that inflicts Burn 2, Slow 2 and Knockback 2 on all units around you.

260. Fresh off the Forge

Tinkerer Class

Cost: 5 Mana

Description

Gain +7 Shield and Burn 3.

261. Friend or Foe

Cleric Class

Cost: 3 Mana

Description

A ranged spell that heals allies and damages enemies.

262. From the Trees!

Druid Class

Cost: 5 Mana

Description

Summon a random animal that falls from the sky onto a random enemy, dealing damage.

263. Frost Blast

Mage Class

Cost: 0 Mana

Description

Shoot a blast of ice in a line that freezes the first unit it hits.

264. Full Force

Tank Class

Cost: 8 Mana

Description

Deal damage equal to your CONSTITUTION and inflict Stun. Also stuns yourself.

265. Full Moon

Necromancer Class

Cost: 0 Mana

Description

Give Lifesteal 1 to units in an area.

266. Fury Heal

Cleric Class

Cost: 5 Mana

Description

Heal an adjacent unit 2 to 6 times.

267. Fury Swipes

Fighter Class

Cost: 2 Mana

Description

A weak melee attack that has a chance to hit multiple times.

268. Future Sight

Psychic Class

Cost: 0 Mana

Description

A unit within your line of sight backflips out of the way the next time they're targeted by an enemy.

269. Gamble

Collarless Class

Cost: 2 Mana

Description

Gain +2% critical hit chance. If your next attack is critical, deal +100% more damage and spawn coins.

270. Gang Up

Tank Class

Cost: 0 Mana

Description

Toss a unit to an empty tile within 3 tiles of you, then your allies attack it if they can.

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