181. Double Dragon

Monk Class

Cost: 5 Mana

Description

Summon a 1 HP illusion of yourself within three tiles that mimics your basic attack, but in the opposite direction of you. It dies at the end of your turn.

182. Dragon Punch

Monk Class

Cost: 5 Mana

Description

A magic damage melee attack with knockback 3 that inflicts Confusion.

183. Drill Down

Tinkerer Class

Cost: 5 Mana

Description

Dig to an open tile in a straight line.

184. Dump

Collarless Class

Cost: 0 Mana

Description

Spawn a poop on an adjacent tile.

185. Eagle Eye

Thief Class

Cost: 4 Mana

Description

Spawn 2-3 coins on random tiles.

186. Earthquake

Tank Class

Cost: 2 Mana

Description

Deal damage in a cone with a 10% chance to Petrify. Has a chance to spawn rocks. (This spell spawns rocks.)

187. Eat Rock

Tank Class

Cost: 0 Mana

Description

Eat a rock to gain +5 Shield and +1 Strength.

188. Echo

Psychic Class

Cost: 1 Mana

Description

Teleport to the last tile you targeted with an ability if it's empty.

189. Egg Sac Trap

Hunter Class

Cost: 0 Mana

Description

Spawn a spider egg trap that inflicts Infested 4.

190. Eject Button

Tinkerer Class

Cost: 3 Mana

Description

Explode and fly to a random tile at least four tiles away. This explosion damages you.

191. Electric Nail

Tinkerer Class

Cost: 5 Mana

Description

Summon a nail that arcs electricity to neighboring tiles whenever any unit spends mana.

192. Electrolyze

Tinkerer Class

Cost: 7 Mana

Description

Give your weapon +3 electric damage.

193. Emergency

Cleric Class

Cost: 5 Mana

Description

Run next to the ally with the most missing health. Trample all in the way.

194. Empty Mind

Monk Class

Cost: 0 Mana

Description

You can't cast spells for the rest of the battle. For the rest of the battle, whenever you kill an enemy, take an extra turn.

195. Encourage

Druid Class

Cost: 0 Mana

Description

Give a familiar an extra turn after this one.

196. Energy Blast

Mage Class

Cost: 10 Mana

Description

A high damage spell that hits a single target.

197. Enlighten

Cleric Class

Cost: 0 Mana

Description

Drop a boulder on an adjacent tile, damaging and displacing units it lands on.

198. Enrage

Fighter Class

Cost: 0 Mana

Description

Give a unit +4 Strength and Confusion 2.

199. Entangle

Druid Class

Cost: 0 Mana

Description

Entangle units in an area.

200. Eternal Servitude

Necromancer Class

Cost: 12 Mana

Description

Resurrect an enemy body to full HP. It joins your team.

201. Ethereal

Cleric Class

Cost: 16 Mana

Description

Gain 4 Holy Shield , 3 Shield, heal 2 HP, and Brace 1.

202. Eureka!

Tinkerer Class

Cost: 5 Mana

Description

Gain +3 Tech and Madness 1. (This spell can only be cast once per battle.)

203. Evil Incarnate

Necromancer Class

Cost: 0 Mana

Description

Inflict Fear on all enemies.

204. Exert

Fighter Class

Cost: 8 Mana

Description

Refresh your basic attack and movement action. Fall asleep at the end of the turn.

205. Exhausting Blow

Fighter Class

Cost: 5 Mana

Description

Dash forward one tile and attack with knockback. (This spell's mana cost increases by 2 at the end of each of your turns.)

206. Experimental Teleporter

Tinkerer Class

Cost: 7 Mana

Description

Teleport to any tile. You have a 15% chance to equip a piece of Fly armor that breaks any armor pieces it replaces.

207. Extend

Hunter Class

Cost: 3 Mana

Description

Give a unit +3 range and reach until the end of their next turn.

208. Extra Turn?

Psychic Class

Cost: 4 Mana

Description

Take an extra turn. You're stunned and don't regenerate mana on that turn. (This spell can't be cast on extra turns.)

209. Fabricate

Tinkerer Class

Cost: 0 Mana

Description

Give an ally in range 3 a temporary copy of your weapon, if they don't have a weapon.

210. Fade

Thief Class

Cost: 10 Mana

Description

Gain Stealth 1.

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