Your INTELLIGENCE becomes 0. You can attack an extra time each turn for the rest of the battle. This ability becomes MORE ANGRIER!!!
Chuck a rock at a unit, inflicting Stun on that unit. (Castable once per battle.)
Spend 5 coins, teleport to any tile. (Castable once per turn.)
The next time an enemy moves through an adjacent tile, cancel its movement and attack it.
Trigger the Poison, Bleed, and Burn effects on a unit.
Cause an enemy within your line of sight to attack another enemy if it can.
Summon a half-sized copy of yourself with half your stats. It's AI-controlled and can't use spells.
Summon a bear.
Summon a skeleton from a body.
Spawn brambles on any tile.
Summon a caterpillar. It gains All Stats Up at the end of each turn. It becomes a moth at All Stats Up 5.
Spawn a shadow copy of yourself that fades after its first turn. (The copy can't cast this ability or give extra turns to units.)
Summon a snake.
Summon a squirrel.
Summon a toad.
Summon a turtle.
Inflicts Burn 1 and Blind 1 at infinite range.
Spawn a crate on an adjacent tile.
Deal damage to and inflict Blind on every unit within your line of sight.
Grab a unit in front of you and slam it into the tile behind you.
Heal 15 HP and gain -2 Speed. (Castable once per battle.)
A water spell that deals damage and knockback in a large area.
Eat a unit and take damage equal to that unit's remaining HP. You can't swallow bosses or large units.
Swap positions with any ally.
Knockback a unit 3 tiles.
Give a unit +1 Bonus Move. That unit becomes The Alpha. If there is an Alpha, this spell must target it and it gives you +1 Bonus Move too.
Switch positions with any unit.
Drop a boulder on an adjacent tile, damaging and displacing units it lands on.
You and each allied cat do a spin attack at the same time.
Teleport up to 5 tiles away. Set a bear trap on the tile you teleported from.