When you move, spawn a scrap pickup where you moved from.
Shoot electric bolts at up to 3 random enemies or robots.
Spawn a decoy that explodes when it dies.
Spawn a maggot familiar.
Spawn a pooter familiar.
Inflict Infested 1 on a unit in range 3.
Set a trap that deals 8 damage.
Attack everything around you 3 times.
Spit attack with infinite range that deals 1 damage.
Deal 50 damage to and inflict Burn 10 on all enemies. You can pay for this spell over multiple turns. (This spell's mana cost can't be modified.)
Turn all food pickups into Rot Flies.
Jump up to 2 tiles away.
Summon 5 baby squirrels.
Gain +1 Luck.
End your turn. On your next turn, your ranged abilities deal double damage. (Castable only if you haven't taken any other actions this turn.)
Target any unit. Teleport behind it at the start of your next turn. (Castable once per turn.)
Teleport an ally to you.
Swap positions with any unit. That unit becomes The Alpha. If there is an Alpha, this spell must target it.
Inflict Freeze on a unit within your line of sight.
A melee attack with increased critical hit chance. If this crits and your trinket slot is empty, gain a kidney, then inflict Bleed 1.
A weak melee attack. If this crits, inflict -1 Luck and you gain +1 Luck.
A melee attack. If this crits, refresh your basic attack and movement actions.
Trample over 1 tile.
Gain +99 Brace until your next turn, then disable this spell until you take a total of 25 damage.
Move one tile. (Castable once per turn.)
Swap positions with a familiar.
Equip a temporary Stick! (Your weapon slot must be empty.)
You and adjacent units gain +2 Speed.
Inflict Petrify on the first unit in a line.
Gain STRENGTH and DEXTERITY equal to your Shield until the end of your turn.