601. Spare Parts

Tinkerer Class

Cost: 1 Mana

Description

When you move, spawn a scrap pickup where you moved from.

602. Sparks

Tinkerer Class

Cost: 3 Mana

Description

Shoot electric bolts at up to 3 random enemies or robots.

603. Spawn Decoy

Tinkerer Class

Cost: 8 Mana

Description

Spawn a decoy that explodes when it dies.

604. Spawn Maggot Friend

Hunter Class

Cost: 3 Mana

Description

Spawn a maggot familiar.

605. Spawn Pooter Friend

Hunter Class

Cost: 7 Mana

Description

Spawn a pooter familiar.

606. Spider Egg

Necromancer Class

Cost: 0 Mana

Description

Inflict Infested 1 on a unit in range 3.

607. Spike Trap

Hunter Class

Cost: 8 Mana

Description

Set a trap that deals 8 damage.

608. Spin

Fighter Class

Cost: 1 Mana

Description

Attack everything around you 3 times.

609. Spit

Collarless Class

Cost: 1 Mana

Description

Spit attack with infinite range that deals 1 damage.

610. Split the Atom

Tinkerer Class

Cost: 50 Mana

Description

Deal 50 damage to and inflict Burn 10 on all enemies. You can pay for this spell over multiple turns. (This spell's mana cost can't be modified.)

611. Spoil

Butcher Class

Cost: 0 Mana

Description

Turn all food pickups into Rot Flies.

612. Spring Shoes

Tinkerer Class

Cost: 0 Mana

Description

Jump up to 2 tiles away.

613. Squirrel Squad

Druid Class

Cost: 13 Mana

Description

Summon 5 baby squirrels.

614. Stack the Deck

Collarless Class

Cost: 4 Mana

Description

Gain +1 Luck.

615. Stake Out

Hunter Class

Cost: 3 Mana

Description

End your turn. On your next turn, your ranged abilities deal double damage. (Castable only if you haven't taken any other actions this turn.)

616. Stalk

Thief Class

Cost: 3 Mana

Description

Target any unit. Teleport behind it at the start of your next turn. (Castable once per turn.)

617. Stand By Me

Druid Class

Cost: 0 Mana

Description

Teleport an ally to you.

618. Stand In

Cleric Class

Cost: 2 Mana

Description

Swap positions with any unit. That unit becomes The Alpha. If there is an Alpha, this spell must target it.

619. Stasis

Psychic Class

Cost: 8 Mana

Description

Inflict Freeze on a unit within your line of sight.

620. Steal Kidney

Thief Class

Cost: 1 Mana

Description

A melee attack with increased critical hit chance. If this crits and your trinket slot is empty, gain a kidney, then inflict Bleed 1.

621. Steal Luck

Thief Class

Cost: 1 Mana

Description

A weak melee attack. If this crits, inflict -1 Luck and you gain +1 Luck.

622. Steal Time

Thief Class

Cost: 1 Mana

Description

A melee attack. If this crits, refresh your basic attack and movement actions.

623. Steam Roller

Collarless Class

Cost: 3 Mana

Description

Trample over 1 tile.

624. Steelskin

Tank Class

Cost: 0 Mana

Description

Gain +99 Brace until your next turn, then disable this spell until you take a total of 25 damage.

625. Step

Collarless Class

Cost: 0 Mana

Description

Move one tile. (Castable once per turn.)

626. Step In

Druid Class

Cost: 3 Mana

Description

Swap positions with a familiar.

627. Stick!

Fighter Class

Cost: 0 Mana

Description

Equip a temporary Stick! (Your weapon slot must be empty.)

628. Stimulants

Cleric Class

Cost: 0 Mana

Description

You and adjacent units gain +2 Speed.

629. Stone Breath

Tank Class

Cost: 0 Mana

Description

Inflict Petrify on the first unit in a line.

630. Stone Fists

Monk Class

Cost: 5 Mana

Description

Gain STRENGTH and DEXTERITY equal to your Shield until the end of your turn.

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