571. Shriek

Necromancer Class

Cost: 0 Mana

Description

Inflict Fear 1, Confusion 2, and Madness 2 on units within a cone.

572. Shrug It Off

Collarless Class

Cost: 6 Mana

Description

Heal yourself HP equal to half your STRENGTH, rounded up.

573. Side Slash

Fighter Class

Cost: 5 Mana

Description

An attack that hits a half circle around you.

574. Sidestep

Monk Class

Cost: 4 Mana

Description

Move one tile and gain +1 Shield.

575. Skin Disguise

Thief Class

Cost: 0 Mana

Description

Destroy an adjacent body. Enemies won't attack you until your next turn. (Castable once per turn.)

576. Skull Bash

Butcher Class

Cost: 2 Mana

Description

A range 1 dash attack that inflicts Stun and knockback. Also stuns yourself.

577. Slapback

Monk Class

Cost: 2 Mana

Description

A melee attack with a high critical hit chance. RELOAD: Take damage.

578. Sleeper Hold

Fighter Class

Cost: 0 Mana

Description

Inflict Sleep on an adjacent unit.

579. Slice

Thief Class

Cost: 5 Mana

Description

A melee attack that has all effects of your basic attack and ignores shield.

580. Slice and Dice

Butcher Class

Cost: 9 Mana

Description

Dash forward one tile and do a spin attack with Cleave, then repeat twice more.

581. Slingshade

Thief Class

Cost: 6 Mana

Description

Spawn a shadow up to 3 tiles away that mimics your basic attack. (The shadow fades at the end of your turn.)

582. Slip Through

Collarless Class

Cost: 4 Mana

Description

Roll up to two tiles in a diagonal line.

583. Slipstream

Psychic Class

Cost: 5 Mana

Description

Dash up to three tiles in a straight line or diagonally. Leave floating glass shards on tiles you pass through.

584. Slit Wrists

Necromancer Class

Cost: 2 Mana

Description

Deal 2 damage to yourself.

585. Slop the Pigs

Hunter Class

Cost: 6 Mana

Description

Each familiar in an area gains All Stats Up and heals 4 HP. Other units in the area gain +1 and heal 2 HP.

586. Smack

Collarless Class

Cost: 2 Mana

Description

A weak melee attack.

587. Smart Metronome

Jester Class

Cost: 5 Mana

Description

Cast any random spell. The spell is usually good.

588. Smash

Tinkerer Class

Cost: 0 Mana

Description

Smash your weapon onto an adjacent unit, destroying it and dealing double its damage.

589. Smell Blood

Butcher Class

Cost: 7 Mana

Description

Until your next turn, if a unit in your attack range takes physical damage from a source that isn't you, you attack that unit.

590. Smolder

Mage Class

Cost: 0 Mana

Description

Inflict Burn 1 and +1 Speed to a unit in range.

591. Snacks

Collarless Class

Cost: 3 Mana

Description

Heal yourself or another unit within four tiles 1 HP.

592. Snatch

Psychic Class

Cost: 0 Mana

Description

Collect any pickup within your line of sight.

593. Sneak Up

Thief Class

Cost: 4 Mana

Description

Teleport directly behind a random enemy.

594. Snipe

Hunter Class

Cost: 5 Mana

Description

Fire a shot exactly 6 tiles away that ignores shield and can't miss.

595. Song of Spring

Druid Class

Cost: 0 Mana

Description

Spawn flower tiles in an area.

596. Soothing Glow

Collarless Class

Cost: 2 Mana

Description

Heal yourself 1.

597. Soothing Shot

Hunter Class

Cost: 7 Mana

Description

A ranged shot that heals and inflicts Charmed 1.

598. Soul Link

Necromancer Class

Cost: 6 Mana

Description

Inflict Soul Link on units in an area.

599. Soul Reap

Collarless Class

Cost: 1 Mana

Description

Deal 1 damage to a unit within five tiles. If this kills it, gain 5 mana.

600. Soul Transfer

Necromancer Class

Cost: 1 Mana

Description

Give a unit +1 Constitution and heal it 4 HP. You gain -1 Constitution and lose 4 health.

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