451. Pierce Shot

Thief Class

Cost: 3 Mana

Description

Throw a nail that passes through units and ignores shield.

452. Pilfer

Druid Class

Cost: 0 Mana

Description

Drop a boulder on an adjacent tile, damaging and displacing units it lands on.

453. Pincushion

Tank Class

Cost: 0 Mana

Description

Gain +3 Thorns. This spell uses up your movement action.

454. Ping

Psychic Class

Cost: 1 Mana

Description

Deal 1 damage to any unit within your line of sight. RELOAD: Spend mana

455. Plant Mushroom

Druid Class

Cost: 6 Mana

Description

Spawn a glowing mushroom that restores mana to nearby units on its turn.

456. Plant Your Feet

Tank Class

Cost: 0 Mana

Description

Gain +5 Shield and -1 Speed. If you are at 0 SPEED, instead cleanse all of your debuffs. (Castable once per turn.)

457. Play Dead

Collarless Class

Cost: 0 Mana

Description

Down yourself. You don't get injured.

458. Pocket Sand

Thief Class

Cost: 0 Mana

Description

Inflict Blind on all units in a small cone.

459. Pogo

Monk Class

Cost: 3 Mana

Description

Jump to a tile. Bounce off any unit you land on, damaging that unit.

460. Poison Dip

Thief Class

Cost: 0 Mana

Description

Spend all your mana. For every 5 mana spent, your basic attack inflicts +1 Poison. (Castable once per battle.)

461. Poison Gas

Thief Class

Cost: 0 Mana

Description

Inflict Poison 1 on all units adjacent to you.

462. Poison Lace

Hunter Class

Cost: 5 Mana

Description

Give yourself or an adjacent unit +1 Poison Lace.

463. Poison Nail

Thief Class

Cost: 1 Mana

Description

Throw a nail that inflicts Poison and ignores shield.

464. Poke

Fighter Class

Cost: 1 Mana

Description

A melee attack that deals 1 damage.

465. Ponder

Collarless Class

Cost: 4 Mana

Description

Gain +1 Intelligence.

466. Porcupine

Monk Class

Cost: 0 Mana

Description

Gain +2 temporary Brace and +2 temporary Thorns until your next turn.

467. Position

Monk Class

Cost: 3 Mana

Description

Teleport exactly two tiles away, then switch stances.

468. Pounce

Druid Class

Cost: 6 Mana

Description

Jump on a unit, damaging and displacing it.

469. Power Up

Jester Class

Cost: 0 Mana

Description

Spend all of your mana and gain that many random buffs.

470. Prance

Druid Class

Cost: 0 Mana

Description

Refresh your movement action.

471. Pray

Cleric Class

Cost: 0 Mana

Description

Give another unit +5 Luck until the end of its next turn.

472. Prayer

Cleric Class

Cost: 4 Mana

Description

Heal units in an area.

473. Proliferate

Collarless Class

Cost: 8 Mana

Description

Double a unit's Poison, Bleed, and Burn. (Castable once per battle.)

474. Promote

Druid Class

Cost: 5 Mana

Description

The next familiar you spawn becomes a champion.

475. Propel

Monk Class

Cost: 3 Mana

Description

Dash forward one tile and attack.

476. Protection

Druid Class

Cost: 0 Mana

Description

Give a familiar +1 Holy Shield .

477. Psychic Choke

Psychic Class

Cost: 2 Mana

Description

Deal damage to and inflict Bruise on a unit within your line of sight.

478. Psyflutter

Psychic Class

Cost: 5 Mana

Description

Teleport exactly three tiles away.

479. Pummel

Monk Class

Cost: 1 Mana

Description

A melee attack that does 3 more damage each time you use it on the same turn. This attack inflicts all status effects your basic attack does.

480. Punchbot

Tinkerer Class

Cost: 6 Mana

Description

Spawn a Rubber Fist Bot.

Create a New Ability