391. Meow

Collarless Class

Cost: 2 Mana

Description

Your closest ally moves toward you.

392. Metabolize

Collarless Class

Cost: 3 Mana

Description

Gain +1 Constitution.

393. Meteor Slam

Fighter Class

Cost: 5 Mana

Description

Jump up to 2 tiles. Damage, knockback, and inflict Burn 3 on the unit you land on and all adjacent units. (Adjacent units take half damage.)

394. Meteor Storm

Mage Class

Cost: 10 Mana

Description

Summon meteors that hit random tiles in a large area. These meteors have a chance to Stun, spawn fires, or leave rocks behind.

395. Metronome

Collarless Class

Cost: 5 Mana

Description

Cast a random spell.

396. Mimic

Psychic Class

Cost: 7 Mana

Description

Target an allied cat within your line of sight. Cast one of their spells at random for free (or use their basic attack if theres no good spells).

397. Mind Control

Psychic Class

Cost: 0 Mana

Description

Charm an enemy within your line of sight for the rest of the battle.

398. Mind Meld

Psychic Class

Cost: 0 Mana

Description

Give another unit an extra turn after this one. This spell can't be cast during extra turns.

399. Mindblast

Psychic Class

Cost: 0 Mana

Description

Push away each unit near you. This inflicts Madness and has a small chance to inflict Stun.

400. Mindcrack

Psychic Class

Cost: 7 Mana

Description

Inflict Magic Weakness 2 on all units in your line of sight.

401. Minihook

Collarless Class

Cost: 0 Mana

Description

Pull a unit towards you.

402. Mock

Fighter Class

Cost: 0 Mana

Description

Force a unit to move towards you. RELOAD: Kill something.

403. Mock Song

Druid Class

Cost: 0 Mana

Description

Give each unit within an area All Stats Down 2 until the end of their next turn.

404. Monch

Butcher Class

Cost: 1 Mana

Description

A melee attack with Lifesteal. This spell does more damage the less health you have.

405. Move Again

Thief Class

Cost: 5 Mana

Description

Refresh your movement action.

406. Muscle Memory

Fighter Class

Cost: 0 Mana

Description

A melee attack that deals 8 damage. (This spell's damage is reduced by 1 and mana cost is reduced by 2 each time it's cast.)

407. Mutilate

Butcher Class

Cost: 1 Mana

Description

Attack 3-5 times for 1 damage each. These attacks inflict Bleed.

408. My Turn!

Butcher Class

Cost: 0 Mana

Description

Steal an allied cat's next turn for yourself.

409. Nail Flurry

Thief Class

Cost: 1 Mana

Description

Throw 10 1-damage nails that ignore shield.

410. Nature's Blessing

Druid Class

Cost: 0 Mana

Description

Grow tall grass tiles in an area and give units in that area +3 Diminishing Health Regeneration

411. Needle Shot

Hunter Class

Cost: 1 Mana

Description

Shoot a needle that deals damage, gives Thorns, and ignores shield.

412. Nerf

Collarless Class

Cost: 0 Mana

Description

Inflict -1 Damage on a unit.

413. Nightshade

Thief Class

Cost: 0 Mana

Description

Inflict Poison 4 on an adjacent unit.

414. Nip

Fighter Class

Cost: 0 Mana

Description

Inflict Bruise on a unit.

415. Nirvana

Monk Class

Cost: 0 Mana

Description

Gain +1 Intelligence and +1 Shield. If you have 7 or more Shield, this spell costs 1 mana less.

416. Nudge

Tank Class

Cost: 0 Mana

Description

Push a unit back 1 tile. (This spell costs 0 mana the first time it's used each turn.)

417. Number One

Collarless Class

Cost: 2 Mana

Description

Spawn "water" tiles in an area around yourself.

418. Nurse Bot

Tinkerer Class

Cost: 9 Mana

Description

Spawn a nurse bot that heals allies.

419. Ocular Pat Down

Monk Class

Cost: 7 Mana

Description

Inflict Marked and Magic Weakness 1 on a unit.

420. One Punch

Monk Class

Cost: 1 Mana

Description

A one-hit kill punch. Gain All Stats Down on use. This deals 25 damage to bosses instead of killing them. (Castable once per battle.)

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